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- on mouseEnter
- global gTempThumMember
- set gTempThumMember to the member of sprite 43
- set the cursor of sprite the currentSpriteNum to [the number of member "finger", the number of member "fingermask"]
- set the member of sprite 43 to "title" & string(the currentSpriteNum - 30)
- end
-
- on mouseDown
- global gVideoDuration, gVidVol, gVideoSize
- set the mrate of sprite(7) to 0
- set the member of sprite 7 to "vid" & char 9 of the name of member the member of sprite the currentSpriteNum
- set the member of sprite 31 to "vidThumb10"
- set the member of sprite 32 to "vidThumb20"
- set the member of sprite 33 to "vidThumb30"
- updateStage()
- set the member of sprite the currentSpriteNum to char 1 to 9 of the name of member the member of sprite the currentSpriteNum & "1"
- puppetSprite(10, 0)
- puppetSprite(11, 0)
- set the member of sprite 1 to "singlebg" & the currentSpriteNum - 30 & "0"
- set the member of sprite 10 to "single" & the currentSpriteNum - 30 & "black"
- set the member of sprite 11 to "single" & the currentSpriteNum - 30 & "white"
- set the member of sprite 15 to "singlebg" & the currentSpriteNum - 30 & "mask"
- updateStage()
- if the height of member the member of sprite 10 > the height of sprite 3 then
- set the visible of sprite 4 to 1
- set the visible of sprite 5 to 1
- else
- set the visible of sprite 4 to 0
- set the visible of sprite 5 to 0
- end if
- set gVideoDuration to the duration of member ("vid" & char 9 of the name of member the member of sprite the currentSpriteNum)
- updateStage()
- set the mrate of sprite(7) to 1
- set the volume of sprite 7 to gVidVol
- end
-
- on mouseLeave
- global gTempThumMember
- set the cursor of sprite the currentSpriteNum to [the number of member "finger", the number of member "fingermask"]
- if the last char in the name of member the member of sprite the currentSpriteNum = "0" then
- set the member of sprite 43 to gTempThumMember
- end if
- end
-